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View Full Version : Connectivity Extension and Pwr Products don't co-exist...


PiXeL_MoNKeY
08-25-2009, 11:34 AM
It appears that the new 2010 Connectivity Extension has some conflicts for us existing Pwr Product users.

1) If you use the listed button commands from a toolbar and there is an equivalent B.ody command, the B.ody command is executed, examples:
Pwr_Join() executes B.ody_Join()
Pwr_NURBS() executes B.ody_Utility()
Pwr_EditNRB() executes Pwr_EditNRB() -- this is the only one that is correct
Pwr_Cutter() executes B.ody_Cutter()

2) Running B.ody_Join or B.ody_Cutter on a Pwr_EditNRB object converts it to a mesh during the operation, it is no longer a BREP object. Plus the conversion of every face to a Surface takes an extremely long time.

-Eric

PiXeL_MoNKeY
08-25-2009, 01:25 PM
A simple workaround, until an actual fix is made available, is to move the BodyObject.dlo to a separate directory and include it in a separate line in the plugin.ini. So your plugin.ini should look something like this:[Directories]
Afterworks Common=C:\Program Files\Autodesk\3ds Max 2010\Plugins\Afterworks\Common
NPowerSoftware=C:\Program Files\Autodesk\3ds Max 2010\Plugins\NPowerSoftware
BodyObject=C:\Program Files\Autodesk\3ds Max 2010\Plugins\BodyObjectMake sure that the BodyObject.dlo is placed within the BodyObject (or whatever you want to call it folder). This ensures that the BrepObject.dlo is loaded before the BodyObject.dlo. Now the Brep macroscript commands work as expected.

This won't fix the meshing problem though.