ccd
08-23-2011, 05:07 AM
Hi,
If you convert a powernurbs object to an editable poly will it hold its topology? I mean powernurbs looks like a very cool tool to model a characters face. In facial character animation topology and polygon flow is very important. Does a converted editable poly object follows the curves of the object? Does it generate polygons in the direction of the curves?
If you convert a powernurbs object to an editable poly will it hold its topology? I mean powernurbs looks like a very cool tool to model a characters face. In facial character animation topology and polygon flow is very important. Does a converted editable poly object follows the curves of the object? Does it generate polygons in the direction of the curves?