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ccd
08-23-2011, 05:07 AM
Hi,

If you convert a powernurbs object to an editable poly will it hold its topology? I mean powernurbs looks like a very cool tool to model a characters face. In facial character animation topology and polygon flow is very important. Does a converted editable poly object follows the curves of the object? Does it generate polygons in the direction of the curves?

nPower_Dave
08-24-2011, 01:09 PM
We are working on an improved tessellation algorithm that will follow flow lines and topology. The current one will probably give you pretty much what you want following surface boundaries.