PDA

View Full Version : rectangle tool


thatsmessedup
08-23-2007, 05:29 PM
when i use the rectangle tool and want to fillet the edges i drag the rectangle out switch to vertex mode select all the vertexes and use the round edge tool or fillet tool (not at that comp right now so not sure what you named it) but only one corner fillets. whats up with that.

Pleiades
08-28-2007, 06:57 AM
Ok, this is a poor excuse for a video, and my answer is very n00bish, but I was testing my new headset out, and this provided an opportunity for a video. Obviously, being my age, I'm not a pro at this stuff lol. But anyways... I tried.

http://www.ewe-squad.com/plei/Misc/PWRRECT/PWRRECT.html

thatsmessedup
08-28-2007, 09:33 AM
great video tutorial. is there a way to do individual corner radius's.

Pleiades
08-28-2007, 12:45 PM
Here...

http://www.ewe-squad.com/plei/Misc/PWRECT2/PWRECT2.html

Clawhammer
08-28-2007, 12:59 PM
Nice tutorial Plei!

I think: a single bezier curve is useful if you want to create things like a "tent" shape (A blend from a square to a circle for instance.)

Because a single bezier curve only has 1 vertex that's the one that will be rounded if you fillet it. The"corner rounding" option on a single bezier will result in some tangency calculation on the single curve, "emulating" a fillet. (Correct me if I'm wrong here guys!) So the best way to go here would be 4 corner sketch lines.

(Perhaps "4 corner sketch" can be set as default, as it was before there was a Bezier option :))

thatsmessedup
08-29-2007, 12:39 PM
very cool. thanks for the heads up!

soreel3d
08-29-2007, 06:54 PM
yeah good addition. Got any more video tutes on your workflow?

Pleiades
08-31-2007, 05:28 AM
What work flow? :P I don't have a work flow, I make my stuff up as I go along usually. lol.