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#1
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a test image i did
translated from Unigraphics to Maya via Npower and Step 214
a geometry that would usually (with standard Maya tranlators) need alot of work to get to this result, this part is directly imported and then slightly modified the shaders only (standard shaders) |
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#2
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Hello Daniel,
Very nice. Thanks for posting it. I'm going to post it in the main gallery if you don't mind.
__________________
David Gill President nPower Software |
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#3
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i don't mind.
should I've done it with occlusion and such (as I see the rest of the gallery have) |
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