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#1
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power boolean to editable poly
when I turn a PB to mesh or poly in max I can't edit the sub object like polygons or add a modifier to it. I can only do this if I quite max and go back into it.
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#2
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New Build Should Fix this
Hey res,
I'm pretty sure the 7.1 build we just posted should fix this. I'm not exactly sure what your problem was but we made some important improvements to the conversion. You should get a better looking mesh. I'd stay away from modifiers and stick to a complete conversion, especially if you are going to be moving poly's or doing any sub-D operations on the resulting mesh. Erik |
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