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#1
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mat ID change crash
hi,
i have a bug with powernurbs v8.4 and 3ax 2012 64bits (sp2): when i change mat ID on selected faces and uncheck selected faces, max crashes. I tried on two different computer with same result: max crashes. I did tests on simple model (sphere or box). Someone have solution ? Thanks. |
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#2
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Max Crash
Hey Rudo,
I was unable to reproduce the crash you are seeing. I created a box, created a Multi/Sub-Object material and added a few different materials. Then, I applied the M/S-O to the box and changed material Id's while also playing with selection. Nothing I did could cause the crash. I was only using standard materials but if you could give us some more information or a file to reproduce the issue, that would help. Thanks much. Erik |
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#3
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It' simple:
Make primitive sphere, convert it to powernurbs then select face(editable nurbs brep) and change mat ID (face display parameters). Uncheck face tool and badaboom max crashes. i can make these operations on 2011 with PN v7 without crash. Rudo. |
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#4
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Crash
Hey Rudo,
I just confirmed it. Previously I misunderstood and thought you meant to clear the selection with a viewport click. Anyways, we should have it fixed in the next patch/release. Hopefully it doesn't cause too much trouble for you and we apologize for the inconvenience. Thanks for the information and let us know if you find any others. Erik |
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#5
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Hi Erik,
do you have news about patch to resolve this problem who is very important for me. Thanks, Rud. |
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#6
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Mat ID Crash
Hey Rudo,
I'm not sure if we will have a patch before the 9.0 release. This problem will definitely be addressed but for now we are focused on the 9.0/2013 release. I'm not going to disclose the release date of 3ds Max but it is right around the corner. Erik |
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#7
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Material Id switch
Hey Rudo,
We just released a patch (8.41) which should address the material Id crasher. Please let us know when you get a chance to try it out. Erik |
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