Detailer Quick Help

Detailed Power NURBS Help

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Detailer Examples

  Detailer Shape Selection  

The detailer allows you to apply details to surfaces or solids using shapes.  There are many different ways to apply details.

Pick Detailer Shapes:  Enter the mode for picking detail feature shapes to apply.

Click here if you would like to see some examples of the various Power Detailer Parameter options.

  Input Surface Options  

These options control how the input surfaces are combined prior to detailing.  For example you can select a set of individual surfaces and use the detailer to sew them together and cut a set of holes into them. 

Do Nothing:  Don't perform any sewing or gluing of edges.
Sew Edges to Edges:  This option will sew together edges which are close together (within tolerance)
Glue Edges to Faces:  Glues or associates the edges of the detail feature to the joining faces of the object you apply the feature to.
Intersect Faces:  Perform surface/surface intersection and merge the original surfaces into a single NURBS object.

  Interior Controls  

Keep Base Geometry:  Retain the object that the detail feature is applied to.
Extrude Distance:  The distance that the surfaces on the interior of the trim will translated.  For example, if you are applying a boss feature to the face of a surface, this distance will be the length of the boss.

  Exterior Controls  

Keep Base Geometry:  Retain the object that the detail feature is applied to.
Extrude Distance:  The distance that the surfaces outside of the trim will be translated.

  Details Applied to Base  

The following options are only applicable when only one of the Above "Keep Base Geometry" options are specified.  If both are specified these options are ignored. 

Keep Shape to Base: Keep the "side" surfaces defined from the original shape to the intersection of the base along the projection direction.   
Keep Inside of Base: If cutting a solid this option will keep the portion of the side faces inside of the original base solid.  
Reverse Direction:  Turn this option on in order to reverse the direction that the detail feature is applied to the surface.  If the shape is inside of a solid and the hole is cut on the wrong side of the solid, this flag can be used to reverse the direction. 
Shape Translation: 
Distance to offset the detail feature This has an effect similar to changing the length of an extrusion.
Draft Angle: 
Angle (in degrees) applied to projection of detail feature onto surface.
Cap Ends:  Turning this option on will cap the end face of the detail feature.

Click here if you would like to see some examples of the various Power Detailer Parameter options.

  Feature Duplication  

These options allow you to create an array or duplicates of the applied feature. It is a convenient way of applying the same feature in a repetitive patterned fashion (while saving time).  For example, you could create a 10 x 8 array of filleted holes with this single command.

Count X: The number of copies of the feature or detail to create in the X direction   
Count Y: The number of copies of the feature or detail to create in the Y direction  
Spacing X:  Distance between the copied features in the X direction 
Spacing Y: 
Distance between the copied features in the Y direction

Click here if you would like to see some examples of the various Power Detailer Parameter options.