NPOWER Software - Advanced Modeling Plugins for 3DSMAX and RHINO

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Below are the Advanced Video Tutorials which demonstrate construction of complex objects.

Right Click and "Save Target As" to download SWF files to your computer.

 
 

Last Upgraded on 1-07-06

2.0 Power NURBS Car Modeling Project!

This new modeling project will take you step by step through the creation process of this car, while highlighting the latest Tools and upgrades Featured in the Power NURBS 2.0 release.

  • Enhanced Power Trim Tool
  • New Double Sided Blend
  • Newly updated Power X Curve
  • New Sub-Object UV Trimming
  • New Context Sensitive Quad Menu
 

Modeling a Phone! New ! (Download SWF)

This tutorial shows:

Modeling a couch!

( Download Full AVI Movie 207 meg .zip file )

This 56 min tutorial shows:

  • Construction of a complex spline cage
  • Breaking Bezier Curves into Sub-Curves
  • Construction of Surfaces using Corner Blend
  • Blending
  • Power Box Primitive
  • Material Assignment

Modeling a Camera! (download ZIP )

This 22 minute tutorial shows:

  • The Power Loft Tool
  • The Power Boolean Tool
  • The Power Fillet Tool
  • The Power Detailer Tool
  • The Power Extrude Tool
  • The Power Revolve Tool
  • The Power Cutter Tool

NEW Camera Start Files for Max 7, 8, and 9!

Modeling a speaker!  New update 10-20-06 - (download SWF)

This 17 min. tutorial shows:

Modeling a shoe!   - (download SWF)

This tutorial shows:

  • Sketching a closed shape with a single curve
  • Adding split points with referencing
  • Blending between 3 curves and modifying the accuracy
  • Curvature analysis
  • Editing of Tangent Control Handles and Split Points
  • Creating a Composite Sketch from two Edges of Blend
  • Creation of Additional Blends to Close front and end of Shoe
  • Joining Surface into a single sewn shell
  • Shelling, Detailer, and Boolean with Surfaces

 

Modeling a Car Hood of Infinity G85 -(download SWF)

This tutorial shows:

  • Creating Sketch Curves using points from a Mesh
  • Sweeping with multiple shapes along 2 rails and adjusting surface quality to get good quality knot spacing.
  • Trimming Surfaces
  • Sweeping along 3 profiles which come together at one end at a single point.
  • Visualizing Surfaces using different mesh quality settings.
  • Creating a blend surface to fill in a corner.