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Instead
of wasting your valuable time recreating SolidWorks® models
inside of 3ds Max, or trying to use translators that are
inaccurate, you can load you SolidWorks® models and assemblies
directly into 3ds Max / VIZ. Now you can focus your time
perfecting the images (getting the materials and lighting just
right, and making your images look photo realistic).
Power SWtoMax saves you time and money providing the
most efficient and accurate tool for transferring your
valuable SolidWorks® models into 3ds Max / VIZ for rendering
and animation. Import your SolidWorks® files into 3ds Max or VIZ
with the push of a button.
Power SWtoMax reads native
SolidWorks® files and creates a precise NURBS based "BrepObject"
to represent the precise geometry defined in these files.
There is no need to convert into an imprecise polygonal
representation. That extra step takes time and reduces
your data accuracy. Power SWtoMax can create a mesh at render time to a specified user
defined tolerance relative to the size of the object in the
image. For example, a tolerance of 1/2 Pixel will
produce an extremely high quality image with very smooth edges
that do not have polygonal artifacts. The "BrepObject"
introduced by Power SWtoMax can have materials applied at
the sub-object level and is able to utilize most MAX
Meshmodifiers (twist, UV Map, etc.). With Power
SolidsWorksToMax, you get an extremely high quality,
photo realistic rendering, and it takes less time.
Power SWtoMax can easily pay for itself on a single
project in time savings alone! Power SWtoMax
includes our popular Power Translators product.
See
a magazine
article from CAD User magazine regarding Power
SWtoMax. See a high
resolution version of this magazine article.
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